
Eye mouse 'eyeCan' - research share & persona
Design Dive UX Team
Engineering part — Pleasant Charles
2012.08.08
< Agenda >
Today
1. Feedback on last week's questions.
2. Share research findings.
3. Decide the scope of output (final deliverable includes video).
4. Set the persona.
Next week
→ interview schedule or concept work.
< Feedback on last week's questions >
eyewriter v2: similar to the 16,000,000 KRW product. The camera can be installed below the monitor. It recognizes the response of both eyes.
Developer's answers to last week's questions
1) It's absolute coordinates. (It's just too sensitive.)
2) Navigation position — eye-tracking shows it's in a region users don't use.
3) Technical issues < Not considered.
4) We tried to make a new interface but couldn't flesh it out.
(Because we wanted to build fast within short time using the open source available.)
5) Thoughts on both-eye usage — more user testing needed. (Don't yet see the advantages.)
6) Consideration for keyboard — it was a time issue.
7) Opinion on main-menu revision: anything possible VS. recommend reusing the existing one. (Is changing the GUI really the best option?)
< Sharing the research >
Ideas: Let the button move together with the gaze, like a mouse pointer.
Let continued gaze on a point for a set time trigger an action.
Sense of achievement (cursor shape → smile).
Morse-code UI.
Auto-complete / emoji functionality.
Patients' needs: easy feedback for when communication gets distorted.
Content for spending time alone.
Urgent situations where they are often alone.
Typical eye movements: focusing, tracking, jumping.
< Persona >
