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Slow Days·삼팔광땡

A Very Personal, Still-Work-in-Progress Interpretation

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First day of vacation — and it's raining ><
Had a light breakfast and was scrolling through YouTube ㅎ

I ended up listening to Hongik Academy's lecture "Yoon Hong-sik's Amitabha and the Pure Land."
https://youtu.be/0RASU7q74rc

Oho!!!

Personally I had been thinking the phenomenal world could be interpreted as a VR, haha, and he's explaining it with a pretty similar concept ㅎㅎ




That said, my own interpretation differs a little.
Rather than putting on a VR headset to enter the game of the Pure Land,

the opposite —

the very moment we're born, borrowing a body, is already the Pure Land. It's just that the VR is so finely rendered that we don't know whether we're inside the game — whether this is virtual or real — and so we stumble around living. Realize you're inside the game. And since you're playing anyway, don't stop at an offline first-person game (Hinayana) — go online and enjoy a multiplayer (Mahayana) game with many people. While you're alive — while you're playing the game — if you know you're playing and keep leveling up, you'll eventually figure out how to log in again, and at that point you'll be able to choose the character you want, or at least broaden the range of characters you can choose from. Maybe that's what it's trying to say. That's roughly how I interpreted it.

This interpretation came partly from a book I've been reading, "Stream of Consciousness."
Of course, I've only read about 1/3 of it so far ㅎㅎㅎ so I'm probably still misreading a lot, but the lecture seemed to have some content or interpretation similar to the book, so I thought I'd ramble a few lines here.

This English version was translated by Claude.

친절한 찰쓰씨
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친절한 찰쓰씨

Pleasant Charles — UI/UX researcher at AIT. Keeping notes on design, planning, and slow days here since 2010.

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