1. Turning housing into a platform
2. Seed-ification of the smart seed device
1) Accessory-based personal identification: vein recognition, security keys, payment
2) Around-us multi-place (local): mini-homepage decoration, ads, ordering, sharing member behavior patterns
3) Productized (mobility): credit cards, smart devices, health checks, analyzing individual behavior patterns,
3. DIY: apparel, furniture, education, entrepreneurship (bicycles...)
4. Information curation: (big data)
5. Key consumers: singles (media served with delivery), seniors (spaces for killing time, spaces for empathy and venting)
6. Preconditions: zero growth, art popularized, the hegemony of monetary value collapsing, the rise of spaces that evoke empathy and stimulate the senses,
existing energy entropy exceeded, an information-and-search-based information market economy,
